Demon Slayer: Crying Under the Light of the Moon || OWLS “Folklore”

Chances are that if you were linked here from another blogger pal, then you might be new. To those first-timers, “Hi, I’m Takuto, welcome to my anime cafe!” For the OWLS blog tour’s eighth monthly topic of 2020, “Folklore,” I decided to ditch reviewing Kimetsu no Yaiba in favor of discussing the fascinating world of Demon Slayer where dark creatures of the night stalk humanity in plain sight.

This month’s OWLS topic was inspired by the name of Taylor Swift’s new album, Folklore. Yet, rather than using her conceptual definition of what “folklore” means, we are going to use its original meaning: we are going to explore the traditions and cultures of a specific group and community within pop cultural texts.

I figured it was a no-brainer that Demon Slayer would be a “Cafe Mocha” title here at the cafe, so I’m glad to be able to do something a bit more interesting than my usual review. Thanks Lyn for the prompt!


A brief discussion of the 26-episode Spring 2019 anime series “Demon Slayer: Kimetsu no Yaiba,” animated by ufotable, directed by Haruo Sotozaki, and based on the manga of the same name by Koyoharu Gotouge. Images may include spoilers!

A demon killed his family. But, when faced against the darkness, Tanjiro hesitates to pull his sword.

Enter the Taisho Period

High up in the mountains, young Tanjiro Kamado works hard to sell charcoal for his less-than-fortunate family. Although his father passed away when he was young, Tanjiro has shouldered the burden of supporting his entire family with admirable optimism. On his way back up the mountain one wintry night, Tanjiro takes shelter in the house of a strange old man who also tells Tanjiro to be wary of flesh-eating demons that roam in the shadows.

To his disbelief, Tanjiro returns home the following morning to the horrifying sight of his whole family, slaughtered and soaked in crimson blood. Worse yet, his sister Nezuko somehow managed to survive—only now she has been turned into one of those bloodthirsty demons of lore. Overwrought with rage, Tanjiro swears to avenge his family and save his dear sister’s remaining humanity. Guided by his unusually keen sense of smell, Tanjiro seeks a way of getting stronger, which leads him to joining a secret society devoted to slaying demons and protecting mankind: the Demon Slayer Corps.

Perhaps one of the most fascinating aspects of the series is its setting’s historical roots—Demon Slayer is actually set during the Taisho Period of Japanese history (think early 1900s). It was the beginning of modernity for Japan, but all kinds of traditional charms are still adorned by the setting in characters. Tanjiro’s signature green-checkered haori, for instance, is an artifact that embeds us in this era. The same could be said of the traditional blue tile-laden roofs of the various tatami-lain village houses that decorate the landscape. Demon Slayer unashamedly embraces history, and I find that to be one of its greatest strengths.

To Devour and Destroy

On the surface, Demon Slayer is your typical shounen action anime with all kinds of exciting supernatural twists and powers. The demon slayers bravely traverse the land to vanquish human-hunting demons, despite the risks to their own lives out in the dangerous wilderness. Their main objective: tracking down and eliminating Muzan Kibutsuji, a heartless progenitor demon whose rare ability to turn normal people into powerful, murderous demons leaves carnage and bloodshed wherever he goes. It’s a simple premise, yet one carried out with remarkable pacing and world-building.

And it’s actually on that note that I want to talk about the demons from the human POV. No matter how you spin it, guys, the world would be far better off without these creatures. They indiscriminately destroy lives, taking whatever life they can for themselves just so they can continue devouring the next day. It’d be near impossible to convince someone that they are a benefit to human society. Thus, the demon slayers are wholly good and just in their mission, right?

Right?

It doesn’t take Tanjiro long to figure out that, yes, even demons have souls. After all, these creatures were once human, and they still retain some remnants of their humanity in their mannerisms, desires, and deepest wishes. Seeing their entire lives flashing before his eyes upon death, Tanjiro comes to realize that no demon truly wanted to become such a creature. Whenever he swings his sword to kill, he really is taking a human life.

Tanjiro’s continuous encounters with the demons compels him to deliver not curses, but salvation to the demons he slays. To that end, Tanjiro arms himself against these creatures not with blind hatred, but a newfound sympathy for their individual struggles and heartache. I guess trying to understand the demons only makes the job of extinguishing them that much harder, though . . .

Something More than Survival

Although we are only teased with a brief inside look at Muzan Kibutsuji’s deadly league of demons, the Twelve Kizuki (or Moon Demons), we can see that the demons aren’t simply a chaotic mess of evil like folklore might dictate. Over and over again we are told that the demons blindly consume, thinking only of themselves and answering to no one. This is not true. Yes, some demons are doomed to roaming the countryside, aimlessly fending for themselves, by themselves. Others decide to move in groups, however, and this single fact changes everything for the Demon Slayer Corps.

Over time, Muzan Kibutsuji has silently amassed a force of demons that swear absolute fealty to only him (else they be shredded to pieces by Kibutsuji himself). He manipulates the hearts of people with little chance or will for themselves, transforming them into these horrid creatures and commanding their lives henceforth. Some of the Twelve Kizuki follow him out of a sick devotion to his cause; others out of blackmail. But all obey him out of fear, and there is no undoing his curse.

Under the light of the moon, the Twelve Kizuki commit cruel organized crimes and claim their territories by staining them with blood. Using the terrifying powers gifted to him by Kibutsuji, one particular Twelve Kizuki tries to establish a family of demons for himself, something which has never been heard of before (save for the case of Nezuko Kamado). While his means are grim and appalling, he’s a breathing example of defying the common lore surrounding the demons. Yes, they kill a lot of people—but is there something more beyond merely wanting to survive as a demon? In this society where demons stalk the shadows of the mortal world, one can never truly trust the legends.

What the Stories Don’t Tell You

Like the silk of a spider’s thread, Demon Slayer navigates through an intricate web of conflicts where the main goal is to survive through the night. When two cultures collide, one supersedes the other, proving that the two cannot thrive simultaneously. Similarly, as Tanjiro and the other demon slayers uncover more about the suffering of their common enemy, the line dividing murdering out of hatred and murdering to protect becomes increasingly blurred.

Despite how purely wicked some of these demons seem—despite how earnestly I wish Tanjiro would just cut them down and move on with things—I can’t help but feel pity for the demons. Really, it’d almost be easier if Tanjiro didn’t get that glimpse of their life right before their inevitable death—if he didn’t see their tears bubbling forth as their decapitated head rolls to the floor. It’s just . . . sad. (But it’s a greater shame that some demons, like some humans, choose to do evil for evil’s sake, and thus are hard to earn sympathies from.)

At the end of the day, I’m honestly not sure I could do the work that Tanjiro and the demon slayers do. The Demon Slayer Corps hypes up this idea that killing demons is a just and noble thing. Meanwhile, the demons are drowning in their suffering, agonized and deeply tormented day and night by their conflicting urges to kill for survival and earnest wishes to remain human. So, raise your blade, but keep your ears and heart open: What the stories don’t tell you is that there’s a lot of loss, grief, and pain in the life–and death—of a demon. 


Those who regretted their own actions. I would never trample over them. Because demons were once human too! Just like me, they were human too!” — Tanjiro Kamado


Afterword

I find it most difficult to talk about the series that are most popular, but there you have a few of my thoughts over Demon Slayer. It’s an incredibly compelling piece by studio ufotable, and one that I’m so glad I finally got around to! If it weren’t obvious enough, Demon Slayer: Kimetsu no Yaiba is a certified “Cafe Mocha” title, and a series you should absolutely check out if supernatural action anime are your thing. Even if you’re not a fan, there’s enough historical depth and cultural exploration that makes Demon Slayer‘s world so intriguing on its own. But hey, you can let me know: if you were in Tanjiro’s shoes, could you be a demon slayer?

This concludes my August 20th entry in the OWLS “Folklore” blog tour. My good friend Irina (I Drink and Watch Anime) went right before me with a fantastic post discussing the mundane yet charming yokai that are tsukumogami, which you can read right here! Now, look out for Dale (That Baka Blog) with a post coming Tuesday, August 25th! Thank you so much for reading, and until next time!

– Takuto

Gargantia: A Mecha Which Lulls Like the Waves | Review

A brief spoiler-free review of the 13-episode spring 2013 anime “Gargantia on the Verdurous Planet,” animated by Production I.G, directed by Kazuya Murata, and based on the original story by Gen Urobuchi. This will also include special OVA episodes 14 and 15, as well as the two “Far Beyond the Voyage” OVAs. 

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Awakening on Gargantia, the Island of Ships

Far into the future, most of mankind has fled Earth to expand into space, and the Galactic Alliance of Humanity is founded to guide exploration and ensure the prosperity of the human race. Humans soon discover a threat lurking in the dark seas of space, however; strange squid-like creatures called the Hideauze begin terrorizing human existence, resulting in a longstanding interstellar war to prevent humanity’s extinction.

Ensign Ledo of the Galactic Alliance, age 16, leaps into battle against the enemy as per his calling. Armed with Chamber, an autonomous robot intelligence system which resides inside his mech, the Hideauze shouldn’t have stood a chance against Ledo. Unfortunately, Ledo is separated from the Alliance and, in a horrific twist of fate, is flung into the far-off reaches of space, eventually to crash land on a planet submerged in water.

On these endless blue-green waters, Gargantia—a large fleet of scavenger ships comprising a sprawling metropolis in itself—salvages Chamber from the depths of the ocean thinking that the mech must hold something of value. Unknown to the crew, Ledo sneaks aboard the ship and captures a young messenger girl named Amy as hostage, but Ledo quickly comes to find that the people of Gargantia aren’t as dangerous as he initially surmised.

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Faced with uncertainty and separated from his comrades in the Alliance, Ledo struggles to seek newfound purpose on the blue planet. As some the loftier citizens of Gargantia eventually warm up to the space man, Ledo slowly realizes that there is more to a soldier’s life than missions and assignments. But just as he becomes acclimated to this foreign lifestyle, what lurks deep within these cerulean seas starts to bring to question the foundation of this oceanic world.

The coolest thing Gargantia has going for it is easily the titular ship fleet itself. In shows or games that are set near the water, I’ve always found village life to be quite appealing. Gargantia is no exception. If anything, had I watched this anime back in 2013 when it aired, I probably would have loved it a lot more than I currently do. Unfortunately, I am older now, and a collection of ships bound together by giant metal cranes and locks doesn’t excite me as much as it would have the old me. Still, a part of me feels like I was always meant for the seafaring life, to which Gargantia invites me to explore.

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Chilling at its Own Pace

The first six episodes are spent crafting this culture-heavy fleet and its peoples through a slice-of-life narrative. We are given a tour of the fleet through a few side stories. Although they help to explain what they do, how they operate, and how each person—no matter the age or occupation—plays a critical role in Gargantia’s survival, some of these stories are admittedly boring and predictable. For a sci-fi action adventure series, Gargantia chills at its own pace, merely riding the waves until the exciting finale. But I kind of like that about it.

Meanwhile, the second half delivers the climax of the story, along with several intriguing plot twists which help facilitate interest after a relaxing but lukewarm first half. None of the big reveals feel cheap; in fact, it’s just the kind of thing I’d expect from Urobuchi’s phenomenal writing, even if the thriller vibes are occasionally lulled by the slow-moving nature of the story. Urobuchi always delivers incredible stories about the darker sides of humanity, and while Gargantia is lighter than most, that’s not to say it won’t leave you gasping “No freakin’ way” a few times.

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The People of Gargantia 

I’m quite divided when it comes to the cast. As a protagonist, Ledo is great. His gradual development from cold galactic soldier to helping friend is nicely done, and Alan Lee captured the vocalic change from curt, rigid pronunciations to fluent, passionate statements believably well in the English dub. Our resident “hot guy’s” struggle would have been futile without Chamber, however; unlike what you’d expect from a pilot assist AI, Chamber isn’t afraid to sass Ledo around when he needs the encouragement, and Matthew Mercer was a perfect fit for this rather intelligent and resourceful “tin can.”

But I can’t give the same praise to the rest of the people of Gargantia. While Amy the messenger girl (voiced by the ever-cheery Cassandra Lee Morris) is the supposed main heroine, she merely functions as a tool to unlocking Ledo’s inner humane side. The well-endowed pilot Bellows lives and breathes the salvaging life, but her character just as well acts as a guide for the main cast.

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In the same regard, pirate queen Lukkage is a fun Team Rocket Jessie-like character to have around, but her little screentime isn’t enough to fully appreciate her extreme levels of bad-ass. (You’ll definitely want to watch the OVAs to see the Queen in action!) For other antagonistic presences, having the devilishly suave Karen Strassman as Striker is an absolute joy. But oh man, let’s not talk about Pinion, the human epitome of DICKHEAD. Seriously, the guy has no respect for anything!

It’d be a shame not to mention the fleet commander’s daughter, Ridget, as one of Gargantia‘s best and brightest. She works SO hard to live up to the immense role thrust upon her, and I just really enjoyed watching her backstory unfold throughout the series’ run. Strong-willed, passionate, and always looking out for the greater good of Gargantia, Ridget—above everyone else in the cast, arguably including Ledo—shines as the fleet’s most-developed character.

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On Endless Green Waters

From an art and animation standpoint, Production I.G beautifully encapsulates “island life” on Gargantia through its towering structure of rusty, paint-chipped housing and overwhelming marketplace vibes. It’s just such a charming set piece, really. And although it may be marketed as a mecha anime, Gargantia is pretty laid-back, allowing Chamber to strut his usefulness in performing ship tasks in the first half and finally showing off his explosive capabilities in the last couple episodes. Also, at the very least, we should acknowledge the Yunboro as the most practical-looking mech out there, even if not the prettiest. (Chamber looks fantastic though, love his rounded shape.) As a whole, the art is rich, vibrant, and colorful, and the animation is consistently top-notch, particularly so with those endless green seas.

Taro Iwashiro provides a great soundtrack befitting of the “adventure” label, as he’s able to effectively balance island life with Ledo’s soldier strife. Also noteworthy in the sound department is how ADR director Tony Oliver and the crew at Bang Zoom! established the differing language portrayals. Ledo and Amy are separated by hundreds of light years, after all, so it only makes sense that their languages would different. I’m not sure how it was done in the original Japanese, but made-up languages are always fun to listen to in English, and Gargantia is written such that this constant dialogue swapping isn’t distracting in the least.

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Seas of Possibility, Skies of Freedom

Contrary to the high intensity repertoire the mecha genre is known to cater, Gargantia takes the back seat and explores the isolation and ostracism of a mech pilot on foreign soil—or a fish out of water, if you will. It’s a story about finding purpose after a big change in one’s life, and how to adapt to unfamiliar circumstances. Most of all, however, Gargantia is about family and belonging, and what it means to be human in a world where the very definition of the word has been obscured by a dark past.

Between the gorgeous animation, creative concept, and interesting plot, Gargantia may be exactly what you’re looking for if you seek a short sci-fi journey. Oh, and don’t be turned off by the mechs—they look great, and the finale in particular stands out for its incorporation of the ideological feud. Although some of its characters may rub you the wrong way, Gargantia is blessed with strong direction and themes. So, answer the call for adventure—raise the sails and set out for those shimmering jade seas.

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One who abandons thought and decision-making deviates from the very definition of “human.” — Chamber


Afterword

It’s a shame that the possibility of more Gargantia got shelved thanks to the idea of a novel adaptation, especially considering that as an original piece, Gargantia is one of Production I.G’s best. While the last couple OVAs are a bit of a pain to track down, they’re a must if you want the complete Gargantia story as it stands. For the cafe, I struggled between whether to place it under the “Coffee” or “Cakes” menu, but after recalling all the effort that went into crafting the island atmosphere and its customs, I gave the series the benefit of the doubt. Gargantia on the Verdurous Planet offers a pleasantly sweet ride for any mild fan of the mecha genre, thus a “Cake” here at the cafe! And yes, Viz’s awesome LTD ED release of the show rests calmly on my shelf awaiting my next revisit to the blue planet. 🙂

What did you think of Gargantia? Did you enjoy it enough, or did you find it lacking in a few departments? It may not the best mecha anime out there, but it’s certainly not the worst. Let me know your thoughts about the quiet little title or this review down in the comments, and until next time, this has been

– Takuto, your host