5 Ballistic Reasons You Should Watch Girls und Panzer

That’s right, not just ordinary reasons — Ballistic reasons. What does that mean different for this top five list? Not much, actually. There’s no point in my reviewing this popular girls-meets-tanks anime because I’d just be saying the same darn things as everyone else. So instead, here are five reasons –ballistic reasons– you should be watching or have already watched Girls und Panties. Take notes.

ONE: There are tanks.

They’re teenage girls squatting in hefty, musty, roving WWII metal boxes of death. Sure, cute girls, but dude, freaking tanks. It makes the Strike Witches look like basic b*tches with iron high-heels. The tanks are designed using 3DCG, but who gives a flying flip? It’s good CG –hell, it’s great CG–and none of the fight scenes are too jarring to make you cringe. These authentic armored panzies (not pansies you pansy) move with such vigorous power that it’s a crime not to stare at their treads and drool. Everything from their movement (drift in episode 12 doesn’t count) to the metallic texture and oil stains just seems legit. This alone should be enough of a push, but since you’re still hesitant, here’s four more reasons for Girls und Privies.

TWO: Their town is on a big boat.

Okay, aircraft carrier. Same thing. In a world where every town and city alike is set adrift on the Atlantic, competition is inevitable. Look here, England’s boat is nearly twice as big as Japan’s. To get your mind out of the gutter, it means that this English team has more funding than the Japanese one. I know these aren’t the main lands on each carrier, but guys, the spirit of competition is out there and everywhere! When you participate in tankery, you not only represent the team or family or the city, but the culture as a whole. Need to pick up some floral tank air fresheners? Stop at your local Ooari outlet, park the ship, then shop ’till you drop, cause it’s gonna be a long ride across the Pacific to Saunders.

THREE: Racism is not funny.

Oh c’mon, you know it’s good stuff. While I don’t appreciate racism, the teams in Girls und Prejudice are basically a hodgepodge of cultural stereotypes. Japan (or is it supposed to be Germany, I digress), England, the United States, Russia, and even Italy all get their faces poked fun at in explosive tank warfare. England (AKA St. Gloriana) calmly drinks tea (pinkies up bruh) and fights with organized justice; the United States (AKA Saunders) boisterously storms with overwhelming numbers and even cheats in their fight, yet proves they still have much to learn; Mother Russia (AKA Pravda) *cue heavy accent* takes to the ice and snow to out-maneuver any opponent who opposes their almighty Katyusha. HAIL. You’ll laugh, trust me.

FOUR: As much as they succeed, they fail.

Not everyone likes a daughter who abandons the family career to pursue their own. Threatening to stray away from the family style is also a huge no-no. In the Girls und Pussies world, girls are the tough ones — they’re the ones riding the tanks, after all! These gals have to suck it up and rub some dirt on their wounds in order to persevere in a world where failure is eminent. These old tanks are smelly; they’re too old and rustic; the treads keep snapping off; these seats are too cold (yet we’ll keep wearing skirts cause thigh gap). All this and more, we root for the underdog, and we get this natural high to shout with them when the odds are against them. They transform failure into lessons, as it should be.

FOUR 1/2: The English dub sucks, but the soundtrack is loaded with incredibly addictive war anthems provided by the marching band.

FIVE: The battles are smart and engaging.

If there’s anything you’ve taken from this lazy-ass list, it should be this. All of the combat performed in Girls und Paint Jobs is highly entertaining. For every wreck the Ooari girls get themselves into, they, as a collective, somehow manage to hash out a plan and take action in a fairly believable manner. You’ll be so left on edge, in fact, that your Panzers you vor will be in a knot, hah! Tactical, intriguing, and always dishing out suspenseful scenarios for our Anglerfish Team, the art tankery itself is by far Girls und Pedophiles’ highest vantage point.

So there are five solid reasons to hit up Girls und Please-share-this-post. I was trying to be humorous with it all, so you should let me know if I passed in the comments. Seriously though, I love this anime! It’s a “Cake” for me! I haven’t seen the OVAs (on purpose, cause there’s supposedly no tank combat and outside the tank, GuP is so boring) or the new movie, but maybe I will if it gets localized. Do you have any other strong reasons to watch Girls und Panzer? Let us all know, thanks for dropping by, and until next time, this has been

– Takuto, your host

Still not convinced? Here’s a clip. Just . . . watch it.

 

 

5 Ways Sound! Euphonium Excels In Mirroring Reality

I realize this has been around for a while, but, having been catching up on everyone, I want to reaffirm not only how great Sound! Euphonium is, but also how realism can transform good stories into fantastic ones. Excellent analysis and fun top-5 post from one of the community’s best essayists and analytical bloggers. I posted my own thoughts in the comments, so if you’re interested, do give this a read.

As always, read some of it, all of it, none of it — Whatever you please.

– Takuto

shiroyuni's avatarthe limitless imagination

A essay for the KyoAni skeptic, past or present musical ensemble player, the Sound! Euphonium fan, and last but not least, the curious. Some mild spoilers ahead.

View original post 2,521 more words

Mayoiga and the Postmodernist Problem

This right here could be the main reason why I might not review Mayoiga or “The Lost Village.”
JekoJeko’s writing also makes me ponder — and I apologize for bringing this back once again — if Sword Art Online’s second half, the “Fairy Dance,” was actually designed to be a parody of the classic hero tale, especially considering its links to A Midsummer Night’s Dream (which is a COMEDY) and the boatloads of dramatic irony washing up on its shore. What if, per se, Reki Kawahara (author) wanted us to be laughing about Suguha’s twisted state of mind (and being), or go raving mad over how the strongest swordswoman from a killer game has become a caged fairy, and that all of ALfheim Online is, in fact, devoted to this playful atmosphere to accentuate this irony? Perhaps, then, it no longer becomes a tragedy, but a comedy. Or it could all be poorly written, and that one’s enjoyment and experimentation with the series alone could make it entertaining, kind of how Mayoiga is turning out. Interesting stuff.
Read some of it, all of it, none of it — Whatever you please.
– Takuto

The Heroic Spirit Manifesto (Anime Ver) | Cafe Talk

Hi guys, so it would appear that I’ve missed this deadline by quite awhile. This post is about two weeks late, in fact. I’ll be posting some sort of mid-May update here soon to caption what’s been going on and why I haven’t been posting (though you could probably guess). This way, I can avoid cluttering up the hero week celebration. Welcome to café talk . . . ?

weareheroesreformatted

What was this post supposed to be about again?

That’s a good question, haha. Hero Week was ideally supposed to encompass my thoughts and reviews for four anime with heroes in them followed by a café talk to wrap everything up and conclude with a few of your guys’ thoughts.

Unfortunately, there were very few comments. On two posts, exactly zero. so I won’t be doing that part.

In huge part, this was all my bad. While I did get the first few reviews out on perfect schedule, I lacked the promotional qualities that would technically keep bringing people back. Little preparation went into setting up the “festivities.” In fact, I mainly set this all up as an excuse to review the recent flow of anime I had finished with heroes in them.

Another reason Hero Week fell pretty flat was – again, on my fault – the shows that I picked. ERASED was a good one, and it got the matching hits and comments it deserved. Since everyone has already talked about One Punch Man, I figured that it would attract little public eye. The hardest one to write, Yuki Yuna is a Hero, is the most obscure show on the list, and despite how much effort went into writing it, only a tiny handful of you checked it out — and that is FINE! As readers (and writers), we deem what we think is worth our time, and if it was worthwhile, we might even drop a like or a comment. As a content creator, I was a bit discouraged.

Then my dinky iPhone-published-on-the-spot My Hero Academia impressions post came out, and several of you rejoined the congregation. This was unexpected! While I didn’t feel it made up for the lack of activity on the previous ones, I was definitely happy to talk with all of you 🙂

So where does this leave us? I mean, why even bother? Because heroes should be celebrated, and also because I am NOT a quitter! I realize this was kinda a failed project (and I won’t rush into one like this again), but there were very important lessons learned during the process. Part of me is glad that it turned out like this just so that I can emerge even stronger and more knowledgeable about the whole ordeal. But enough about my pitfalls, let’s talk about what the heroic spirit means to some other popular anime (no spoilers)!

The Heroic Spirit Manifests in other Anime

Fate/Zero – Quite literally, the seven “heroic spirits” which are conjured up by the Holy Grail itself each contain their own ideology on heroism, some being more extreme than others. The majority believe, however, that heroes are leaders among the crowd, and they must continue to inspire their brethren in the pursuit of peace and triumph. They must be feared, awed, and worthy.

Attack on Titan – Heroes are hard to come by in this world overrun by gigantic zombies, but even those few reluctant heroes must spur comrades – and even humanity – to find the will to survive, and to be bold and brave during dark times.

Eden of the East – Twelve influential people are given the possibility change humanity for the better by transforming not only politics and economics, but also society itself. Though they all possess their own opinions on how the world should be saved, these heroes must give the average man or woman a sense of belonging and purpose in such an overwhelmingly crowded world.

Puella Magi Madoka Magica – All magical girls seem to do is fight bad guys with sparkles and pink dust, but this dark fantasy’s twist adds extreme weight to the biz. Whether it’s fighting to purge your mind of troublesome thoughts, clashing with others who oppose your methods, or moving forward (or going back) to save the lives of the ones you love, heroes must make devastating sacrifices and bear terrible burdens in order to protect those who are precious.

 

A Certain Scientific Railgun – In this massive network of a city for academics, darkness lurks behind forgotten alleyways and inaccessible files. To eliminate surface crime and the unspeakable evils of power and curiosity, heroes must possess good judgment and an open personality to keep their dearest friends out of the chaos. Consequently, they also must be able to accept a helping hand when faced against extreme odds.

Guilty Crown – Being ordinary is just dandy, but when accidents so tremendous shake the very foundation of science and human health, heroes must arise to the occasion and step up to bat when potential is thrust upon them. And in their pinnacle depression, they must be able to accept the guilt of others by transforming shame into valuable experience.

The Rose of Versailles – A life of luxury comes at the expense of others’ suffering. When that suffering becomes inhumanly great and revolution ignites on the horizon, a hero of passion, charisma, and valor must understand both sides of the spectrum before taking a stance.

I could go on until we’ve covered nearly every anime I’ve watched, but I think you get the picture.

Hopefully now you can see that in ERASED, heroes must be able to overcome trial and error by empathizing with the past. Or that in One Punch Man, heroes can be any guy off the street so long as they have fun fighting for the good of the cause. Or how about in Yuki Yuna is a Hero, where heroes must be able to bear the pain of others, however intense, and handle loss in order to keep them truly safe.

I’d like to conclude with one of the heartiest anime I’ve come across thus far: My Hero Academia. Loaded with stereotypes and gimmicks so cheesy and redundant that we know the outcome of every scene — But we still love it, why? Because heroes must be able to inspire others to do good deeds for the cause itself. They’re not out to eliminate all evil in the world, but to spread enough positive vibes that outdo negative potential.

Watching Izuku Midoriya stumble during every training session and getting back up again is what fuels us to believe that he is a hero. We can relate to him and the other students and heroes alike. All Might himself has decided to pass on his quirk, the culmination of strength of previous holders, to Izuku, which is proof from the get-go that Izuku has the capacity to serve the world well.

All of the celebrity-like heroes in My Hero Academia have this cool edge to them (beyond the neat costumes and variety of superpowers), and watching them soar in and save the day fills us with this familiar sense of well-being — like there truly is someone out there fighting behind the scenes for all of us and boosting our drive to right our wrongs, find hope, and smile through the pain. All of this isn’t set out to rid the world of evil, but more in the hopes that one day, we can inspire those around us and the world to do wonderful things.

To bring all of this in full circle conclusion, I TASK EACH AND EVERY ONE OF YOU to comment below with an anime title and how the HEROIC SPIRIT manifests itself within the story or characters. It’s hard to go wrong, especially after the examples I listed, and I know that you have some interesting things to say on the matter. Upon submitting your comment, you will have completed Takuto’s hero training courseCongratulations, and thank you for celebrating Hero Week with me!

What do we have in Common? WE ARE HEROES!

If I Went Missing . . . ERASED | Hero Week Review

One Punch Man is Absurd, Out-of-this-World Fun! | Hero Week Review

Loss Has Little Meaning in Yuki Yuna | Hero Week Review

My Hero Academia (Eps. 1-5) Thoughts | Hero Week

Above are the Hero Week reviews just in case you missed them the first time around and wish to check them out and/or add something to them. Sorry again for the late finale (consider this a lesson learned for myself) and I can’t wait to see you in the comment party! We can still make this awesome 😀

– Takuto, your host

My Hero Academia (Eps. 1-5) Thoughts | Hero Week

A little introduction:

I know we all are a bit quirky, but in the universe of My Hero Academia, 80% of humanity takes quirkiness to the next level. Recently discovered super powers, otherwise known as “quirks,” have overtaken the daily lives of most people. Not all were blessed with powers though, Izuku “Deku” Midoriya being one downtrodden soul. 

So while all of his friends (more so enemies) set their sights on the prestigious UA High School, an intense school dedicated to raising heroes, Deku continues his menial routine of taking abundant notes on local big-shot heroes and especially eyeing his idol – The almighty All Might!!! (Yes, the exclamation points are necessary). 

When Deku is suddenly caught in the chaos of rescuing his rival from a hideous slime villain, All Might, upon witnessing his unwavering heroism, vows to train young Deku into a muscular man and eventually pass on his quirk to him (because his quirk relies on inheritance). 

Flash forward past the months of rigorous training and it’s enrollment time – and Deku is intent on making the student roster. Not surprised to see his rival sitting at the back of the classroom, Deku’s new life full of new friendships and hardships begins. And through his academia, he will learn both the harsh realities  and unmistakable joy that come with being a true hero. 


My thoughts:

I like My Hero Academia. There’s not much else to be said that hasn’t been already. It’s a show about growing up, one of those feel-good anime that make you want to run out and punch a guy in the face after watching just because you swallowed your cat’s hair. But seriously, we’ve had more development with Deku and his two classmates than we’ve had with all of the characters in this season’s The Lost Village combined – and there are over 30 of those guys! 

Deku is a kid with a big heart for heroes, and I wish I could say that about most people. Even though he’s been quirk less since birth, his dreams are still set on UA and All Might, and while it was shattering to see that flashback of him finding out, I think that is what has made him such a loveable guy. Being of humble origins, obtaining powers from a supernatural source, and faced with challenges every day, every hour of the day, Deku practically had the hero formula drilled in him – And he knows it, too!


That development is nothing fresh, however, considering that it’s the same underdog story we all wish to resonate with. It’s managed to keep me invested thus far, and I’m daring to call it out as best anime of the season already just because of how straightforward and honest these first five episodes have been. 

It helps that the animation is bright, active, and uncensored in the body fluids department . . . I’m talking about blood, sweat, tears, and snot, of course. The action scenes with All Might are particularly empowering. It’s saddening to see him shrink to his normal scrawny human physique after being buff and superior. I hope the anime carries that torch straight through to the end, just like Deku is so far. 


Music is also pumped-up for the hero scene, yet more emotional to fit Deku’s resolves and inspiring speeches with his mentor. What especially caught my ears was the opening, “The Day” by, don’t laugh, Porno Graffiti (hah!). I can’t stop grooving to that and Kabaneri’s addicting OP. 

Full of colorful action, comedy, super powers, and likable characters, My Hero Academia is a comic book come to life by THE studio Bones being Bones again. If you’re not already heading to class each week with it, what’s going on? Add this anime to your schedule!

– Takuto, your host 

(PS: Sorry if any of this looks rough. I tried doing it all on my phone ^.^)

Loss Has Little Meaning in Yuki Yuna | Hero Week Review

A brief review of the 12-episode fall 2014 anime “Yuki Yuna is a Hero,” produced by Studio Gokumi, based on original story by Takahiro and Makoto Uezu.

For the third segment of Hero Week, I’ll warn you now that this anime is extremely hit or miss, especially if you’re familiar with Madoka Magica. Despite any polarizing comments I make, I’d like to let you know that this happens to be my favorite of the three Hero Week anime I’ve reviewed, regardless that it is indeed the “worst-written one,” should I even have to pick. I found that it had the most to offer, and I have to be critical of it because something that means so much should be sought in full light.

Five middle school girls—Yuuna, Togo, Fu, Itsuki, and Karin—are on a quest to save the world. That is, community service, volunteer work, and puppet shows for local children. It all seems trivial on the outside, but their Hero Club is determined to do good deeds for love, justice, and happiness, goals which are outlined and pursued religiously in the club’s Five Tenets. Such is the sweet and simple life of Yuuki Yuuna.

The club’s charismatic president Fu is living two lives, however, and upon phone call is forced to drag her friends into a mystical realm. There, they are to protect the God of the natural world and human blessing, the Shinju, from strange geometric entities called Vertexes. By the single tap on a phone app, the girls are transformed into the extraordinary heroes they so desired to be. But transcending the realm of God and obtaining unimaginable power comes with a price almost not worth paying.

As the girls fight for their lives and the people they love, their perception of the world dramatically warps into a cruel land of delusional grandeur. In the depressing struggle for power, the girls might have to point their guns at beings besides the Vertexes in order to preserve their very belief of what it means to be a true hero.

One of the biggest problems I had with Yuki Yuna was the lame world building. Had I not read the summary provided by Crunchyroll, I wouldn’t not have noticed that the story is set in the far future—YEAR 300, the Era of the Gods. WHAT, but it looks like modern-day Japan?! I enjoy it when stories have good reasons to break the rules set by the setting, but you can’t rebel against an outline that otherwise doesn’t exist!

My second beef with the anime was the lack of each girl’s unique drive to be a magical girl. They just sort of accepted the role because of the club’s influence. Individual motive is largely what make hero stories interesting and standout, so to have such weak trope characters (besides Fu and Togo) was a huge shame. For instance, what if the wheel-chair-bound Togo wanted to keep fighting because she could walk once again? That’s much more compelling than “I’ll do it because Yuna needs my help.” The way Yuna clings to the club tenets is also a bit cheesy and a weak excuse for ‘development.’

This is obviously less apparent if you are unfamiliar with it, but the last somewhat spoiler-free issue I had were the painfully obvious similarities to Madoka Magica. The magical girl system, character destinies, and dark, depressing themes in the second half all have strong correlation with its critically-acclaimed predecessor. Heck, even the music (which is still really, really good) and the animation sometimes feel like snippets borrowed from Madoka. While it is occasionally disappointing, Yuki Yuna managed to have fun longer than Madoka did, heavily maximizing its slice-of-life side for the earlier parts. And while I wanted darker, more twisted, nastier Madoka narrative, watching those girls have fun was what I needed more.

On a positive note, the animation was surprisingly incredible. The Vertexes themselves are CG, but because they are basically Evangelion angels crossed-over with the zodiac, it all works to create a fantastic off-putting vibe. I also appreciated the vivid color patterns for the Shinju realm and the cool magical girl outfits (Yuuna’s elegant armor was actually what got me into this show). The style was more rooted in Asian culture (petals, shrines, zodiac), while something like Madoka featured more European-like classical culture (columns, gates, witches).

HERO WEEK SEGMENT: Archetypical Hero qualities represented by Yuuna

I’ve taken a quick trip to Google to provide qualities of the typical hero. Let’s briefly exercise each prompt:

  • Hero is of humble origins
    • Yuuna is a very friendly and open girl, often willing to accept help and help others at no cost.
  • An event, sometimes traumatic, leads to adventure
    • The Taisha, the organization dedicated to the Shinju, calls upon Fu to advance on the incoming Vertex. Yuuna, even though given a choice, steps up to bat and becomes a magical girl
  • Hero has a special weapon only he can wield/always has supernatural help
    • Yuuna is a hero just like her friends. What makes her stand out is her unwavering devotion to the hero cause and her gifted fighting abilities. In episode one, she doesn’t just suddenly transform like the other girls, but is able to gradually make her armor appear upon demand. Her unusually rare strength and “true maiden’s heart” make her unstoppable on the battlefield.
  • The Hero must prove himself many times while on adventure
    • Besides fighting off the Vertexes, Yuuna must be able to lift the spirits of her comrades as the show’s ideal hero. The others will lose their way, and it’s up to Yuuna to lead them back on the path of righteousness. She doesn’t seem like a main character, nor does she change much as a character, and that’s mostly because I believe she’s not supposed to; she’s the guiding light of hope and justice, and as such doesn’t stop fighting even at the end.
  • ***SPOILERS START HERE***
  • PLEASE CONSIDER THIS THEORY TAG BEFORE PROCEEDING
  • The journey and the unhealable wound
    • In the end, the effects of going through Mankai so many times and taking on all of her friends’ pain leaves Yuuna in a catatonic state. When she does reawaken, her physical body is only a crutch for her soul, which is always off fighting. Upon the rebellion, Shinju-sama must have changed the rules so that girls don’t have to suffer long-lasting disabilities in the real world. This makes ALL LOSS ESSENTIALLY MEANINGLESS—All of the heartache the girls go through, then you turn around and say, “Oh, yeah, they don’t have to suffer anymore.” Now, I didn’t want a sad ending for the girls, especially Yuuna, but doesn’t that take away most of the emotional weight? Yuuna’s dedication to the heroic spirit causes her to be Shinju-sama’s ultimate protector, and is forced to keep on fighting even though her friends are retired.
  • Hero experiences atonement with the father
    • I like to consider the “father” not as Shinju-sama or the Taisha, but as the intelligent Togo instead. At first, Yuuna finds most of her purpose for fighting in protecting her friend and vice versa. When Togo is able to walk again at the end, she somewhat pities herself for letting Yuuna burden everyone’s pain even though she shouldn’t. Yuuna is praised like a goddess but somewhat frowned upon as a fool for sticking so close to the hero path.
  • When the hero dies, he is rewarded spiritually
    • Because I find the theory to be so interesting and quite possible, we can conclude that though her real-world body is somewhat “dead,” Yuuna is still alive and fighting behind the scenes. Her reward? She transcends the mortal world and becomes a goddess who will never stop fighting. Not exactly the prize I would want, but because Yuuna fell hook, line, and sinker for the whole hero bait, I’m sure that’s exactly how she would have wanted it from the beginning.
    • In the end, everyone’s illnesses go away, which contradicts the heavy theme of sacrifice Yuki Yuna spent its entire run on building up.
  • ***SPOILERS END HERE***

Much of Yuki Yuna is unexplained or at least not evident in the anime adaptation. Should the prequel light novels and the sequel manga ever make it here in the U.S., then I would be thrilled to revisit the franchise. Its fascinating world and the somber warriors fighting to protect it have so much more depth to them, and that lack of depth in the anime hinders a truly wonderful experience. The entire story and production of Yuki Yuna also has too many underdeveloped and forced ties to Madoka Magica, which sadly tampers with the mind-blowing aspect of it.

As a fantasy, drama, slice of life magical girl anime that attempts to see Madoka in a different light, I can appreciate all that it tried to pull off. It tackles the painfully realistic hero themes in the most interesting (and very dark) way that just excites me, yet also has rare moments of joy for our characters and a real built sense of unease instead of just scary/dark imagery like Madoka. Even though it stumbles in appreciating loss, we do wind up with one solid ideal: Ultimately, fight for what you want to save, not for what you are burdened by.

“You know that the fairest flowers fade first. But I made it.” – Fu Inubouzaki (best girl)

I award Yuki Yuna is a Hero with a benefit of the doubt 8/10, narrowly allowing it to breach the “Caffé Mocha” classification. It combats the fantastic with heavy ideals and characters that are honestly cared about (can’t say that for most series). Yuki Yuna won’t impress all—most are quite hard on it, actually—but I still encourage people to try it out especially if you like the wildly mentioned Madoka Magica. I’ve been forgetting, but both ERASED and Yuki Yuna is a Hero can be viewed for FREE on Crunchyroll! While I’d LOVE to own it on DVD, Ponycan is releasing these ‘premium’ sets with an okay English dub for a ridiculous $70 each—AND THERE ARE THREE OF THEM. How do you think Yuki Yuna did? Also, do you think Yuuna is a good hero? How about the other girls? Comment below!! Until next time, this has been

– Takuto, your host

One Punch Man is Absurd, Out-of-this-World Fun! | Hero Week Review

A brief review of the 12-episode fall 2015 anime “One Punch Man,” produced by Madhouse, based on the web manga by ONE (story) and Yusuke Murata (manga art).

Travel back one season from ERASED and you have the anime that etched 2015 in history: One Punch Man. Its grossly over-popular yet dorky concept captivated web manga fans, and when an anime adaptation by THE Madhouse was announced people went hysterical; cosplay, fan art, and “OK.” memes circulated like no other. But what gives OPM a fiery kick like no other, and why do fans gloriously rave about this bald athlete?

In a world under siege by gigantically wacky monsters and bizarre extraterrestrials, Saitama wanted to be a hero. So, he trained ruthlessly for three years, got abs, but lost his hair. Now he has arguably become the world’s strongest hero. Unequivocal strength comes with a price, however, as now all it takes is a single punch—ONE PUNCH—to knock is opponent into next Tuesday. What was thought to be a thrilling and rewarding hobby became tedious and unsatisfactory. Because he defeats his foes in an unbelievably swift manner, people and the media are also unable to credit him properly.

To keep the story fresh, life must change for Saitama. And it does. A cold, brutal, 19-year-old cyborg by the name of Genos stumbles upon the one-hit-wonder’s performance, and urges Saitama to take him as his disciple, admitting he has much to learn from him. Genos then leads his master to the Hero Association, where the two can become certified heroes and *fingers crossed* be officially recognized (and rewarded) for their work saving City Z. As anticipation reignites in odd Saitama’s eyes, he clings to the hope that tougher enemies will head his way, and that one day soon, the people might actually turn to him for help in this chaotic world.

One Punch Man is simple; a tough guy follows his all-powerful master in hopes that the two find excitement in experience, challenge, and fame. While most of the intent is on the explosive battles, much of what people took away from this experience was the comedy, in that it doesn’t try too hard to make us laugh because it’s inherently goofy. The whole scenario of a bald, self-proclaimed hero in a mustard-colored onesie running through the streets yet managing to obliterate any target in one punch is satire in itself. Saitama is an unapproachable fool who defies the typical superhero because he’s an egg-head who exercised a sh*t ton—not receiving any supernatural/monetary help as we know it—to become strong. Since battles are nothing for him, where we see Saitama struggle is against the public eye and the Hero Association’s ranking system itself.

But with the crudely drawn monsters and frankly disgusting defeats, I was turned off by the extreme ends of the repetitive earlier fights. I admit, I thought the anime would run out of steam quite early on, making it just another shounen series out there (but epic-er). Then episode 5 came around—the bout between Genos and Saitama—and I fully realized that this was going to be a good show.

I should applaud Makoto Furukawa’s performance as Saitama because holy crud, how can anyone sound so bland and ordinary yet make me sh*t bricks whenever he opens his dumb mouth?? He really did capture our Egg-head’s nonchalant dialogue, yet appropriately ramped it up for intense battles. I ended up enjoying Saitama as a character much more than I thought I did, for even though he’s clearly the world’s strongest man, he grows as a human in seeking attention and ‘raise’ Genos at the same time. Like the seemingly basic plot, much more development boiled within each emotional scene.

Genos is your typical knight in shining armor (literally, hah!), needing little introduction to sway the crowd in his favor. He’s a straight-up badass cyborg, after all, though he too knows his flaws and overly criticizes himself for the few things he couldn’t do rather than celebrating his accomplishments—there’s always room for improvement. I sympathize with Tin-can on this one. Good thing Genos has a buddy to support him.

We also get to see the variety of heroes, low and high rankings, which are part of the Hero Association. Most A Class top dogs tend to do it for the fame and luxury life, while the C Class underdogs usually put the good of the cause before themselves. Such is the instance of MUMEN RIDER, a “catch-my-flying-balloon” hero who cycles all across the atomically-wrecked City Z to fight evil (even though he’s typically too little, too late). More than that, he represents the “man at the bottom of the totem pole,” and though his arms are weak, his heart burns passionately like a fool trying to stop the rain by yelling at it.

Madhouse. Ah, Madhouse. I’ve seen very little by them, and honestly, the first couple episodes made me cringe more than anything . . . until that episode 5, man, I’m telling you that’s the crazy action I was anticipating from the beginning. Each match just tries to absurdly 1-Up the one that came before it. After that, I was pretty much glued to the screen, appreciating the contrast between Genos and Saitama’s menial routine (hilarious faces and gestures, oh god) and the ridiculously high-octane fight sequences.

A musical score rides side-by-side with the energetic animation. Makoto Miyazaki combines fierce electric guitar rifts with overpowering strings and techno beats to form the definition of “action film music.” Personal favorites include the eerie “Kowa,” the epic “Crisis,” and of course, the “Theme of ONE PUNCH MAN” and its many acoustic and piano renditions. It’s enough to make you want to jump out of your bed each morning, shout a bloodcurdling cry, then proceed with air punches and a billion push-ups.

Where would I be without mentioning the show’s anthem OP “THE HERO!!” by JAM Project? While it alone contains enough awesomeness to serve as a substitute for your morning coffee, I also speak for the ending, “Hoshi yori Saki ni Mitsukete Ageru” by Hiroko Moriguchi. It was just such a nice balance between “GOOD FREAKIN’ MORNING, NOW GO GET ‘EM” and “Welcome back ~ it’s been a long day. Rest.”

HERO WEEK SEGMENT: Archetypical Hero qualities represented by Saitama

(Why not Genos? Because that cyborg fits the formula all too well. With One Punch Man also being an adaption of a longer-running series, we do not know how the overarching story ends. I have taken those bullets out to accommodate this cut-short adaptation.)

I’ve taken a quick trip to Google to provide qualities of the typical hero. Let’s briefly exercise each prompt:

  • Unusual circumstances of birth; sometimes in danger or born into royalty
    • We assume that Saitama is as average as middle-aged upstanding Japanese citizen as you can get.
  • Comes from humble origins
    • Saitama is about as humble as you can get. You’d frequently encounter him at the local convenient store.
  • Leaves family or land and lives with others
    • Again, we don’t know about his family background, but we can guess he lives alone and has bent his life’s goal on becoming a hero for the fun of it.
  • An event, sometimes traumatic, leads to adventure
    • No trauma here. Just a monster-invaded world that needs a hero to combat evil. I guess he trained daily with “100 PUSH-UPS, 100 SIT-UPS, 100 . . .” yeah, enough of that.
  • Hero has a special weapon only he can wield/always has supernatural help
    • Actually, no. This is just a normal dude who exercised like a maniac to be fit.
  • The Hero must prove himself many times while on adventure
    • It’s quite hard for Saitama to prove himself if every challenge just isn’t challenging. Instead, he must be deemed heroic by the public, and as frustrating as that often is, he somehow manages to push through if even just by a tiny margin. He must also prove a worthy master to Genos and a notable hero for the Association, which though humorous at times, it’s all ultimately not enough to bring about complete development (that is mostly due to it being a mere adaptation).

Notice the lack of similarities between typical heroes? Unlike ERASED’s Satoru Fujinuma, who received supernatural help, fought on to improve himself and save others, and even challenged fate, Saitama is a laughing stock, and his anime, the “proclaimed satire of hero genre” is more just for action and comedy than anything. HOWEVER, Saitama still manages to mangle himself into the hero mold—especially by the end—and I only wish we got more. I’m sure much deeper and emotional struggles await ALL of the cast, but based on these 12 episodes, you’ll walk away giggling rather than contemplating heroism and life as we know it, that blah-blah stuff. We like Saitama because he’s different—because he’s a dork.

Watch One Punch Man for the grotesque, energetic, explosive, out-of-this-world action scenes and the natural hilarity and fun that is Saitama. Should neither of those things intrigue you, then it wouldn’t be a crime to skip it (Genos might say otherwise). I had an epic time with the show, and I’ll leave you with an inspiring quote to contrast the nonsense the anime is more infamously known for. One Punch Man is A-“OK.”

“The true power of us human beings is that we can change ourselves on our own.” – Saitama

ZOOM-BANG-POW! These are my thoughts on 9/10 “Caffé Mocha” One Punch Man. As you can tell, I was pretty darn satisfied with what I signed up for. Most people were. Did OPM satisfy your craving for brutal bashing, or did the quirky facial expressions fuel your smiles? You really ought to let me know! Also, do you have any Saitama or Genos-like figures in your life? I’ve known this guy who’s always trying to do the right thing, but his clunky demeanor and unsuspected heroic deeds hardly ever get credited. Haha, the whole situation just makes me laugh, but should I? ‘Till next time everyone,

– Takuto, your host

This is why people are awesome. See? I’m not crazy. He does look like an egg.

If I Went Missing . . . ERASED | Hero Week Review

A brief review of the 12-episode winter 2016 anime “Boku dake ga Inai Machi” (trans. The Town Where Only I am Missing”) or simply “ERASED,” produced by A-1 Pictures, based on the manga by Kei Sanbe.

Hearing about anime with time travel immediately make me feel two things: Exhilaration and skepticism. The rush of adrenaline is an obvious one. I mean, doesn’t finding out that trial and error will play a key part make you excited? The concept usually entails a character going through repetitive hardships to eventually overcome a goal that will better either themselves or the future or both. Often, however, shows will fail to use the gimmick to its maximum potential, either not developing a character enough to show improvement (or drastic change) or making an inconsistent story just for thrill’s sake.

ERASED executes a surprising mix of these turnouts, and depending on how you interpret the lead, Satoru, by the end, you’ll either walk away awestruck or feeling quite underwhelmed about the whole package.

Dismal 29-year-old Satoru Fujinuma is a pizza delivery man/part-time manga artist/time traveler in modern-day Japan. Well, sort of. He just has these occasional bursts where, right as a disaster occurs, he is sent back a few moments to before the incident. He calls the unexplained phenomenon “Revival,” and he seems to be tasked with saving those facing inevitable peril.

Returning to his apartment from a seemingly normal outing, Satoru finds his mother brutally skewered on the floor and is unfairly accused of murder. Just as the adrenaline is enough to cause his heart to burst, Satoru is tossed back once again through “Revival.” But this time, a few breather minutes beforehand becomes 18 years—1988—and is enough to send him back to elementary school!

A man trapped in a boy’s body, Satoru comes to realize that his mother’s untimely death could be tied to the abduction and killing of a lone classmate of his during childhood, Kayo Hinazuki. Given a second chance at righting wrong and changing his own presently-dull fate, Satoru is challenged to save those lost in the past, protect beloved ones in the present, and ultimately expose the mastermind behind the killings.

Let’s get one thing straight: ERASED is not a good mystery anime. It has mystery elements, yes, but the identity of the killer at large is far too predictable. This mainly stems from the otherwise lack of possible suspects. A good mystery anime wouldn’t toss in a character at the end and label him the murderer—thankfully ERASED doesn’t do that. Where it fails is in the tiny toss up of possible killers. I wanted to say I was truly shocked by the end, but the abrupt change in slower pace and lack of characters to choose from left little room to ponder. Some of the animation cues are also at fault, but we’ll cover that department’s actual brilliance in a bit.

While we’re discussing the cons, I’ll add that the unexplained notion of how or why Satoru undergoes these “Revivals” really bothered me when I reached the end of the series. It’s as if they show us a preview of the power in a few beginning instances, then toss the idea once we hit the halfway point. Being a time travel fanatic, I was disappointed with how it was handled, unless . . . The gimmick doesn’t revolve around needing to save Kayo. Some otherworldly force did it so he could save himself, a man not interested in society and partially life. And where else do you meet friends and solidify family? Childhood. I see each “Revival” as a wake-up call for Satoru, like, “Get a hold of your life, man!”

At least the show’s wild predictability and faulty concept were led by memorable characters, specifically speaking, Satoru, Sachiko Fujinuma (his big-lipped, sharp-eyed momma and arguably best character of the season), and Kayo Hinazuki. The wide screen narrative for his revisited childhood days was fantastic contrast, and it fits the movie theater theme as represented by the opening and the “Revival’s” running film. While the background characters served their purpose, nothing was more entertaining than 28-year-old Satoru’s thoughts being accidently leaked from his little kid mouth. The fixed goal set by his favorite manga hero that is always referenced helps guide his character. I could go on about how smart and well-intertwined these main characters are, but my friend Rocco B laid it all out in his comprehensive review, which I urge you to check out for more depth on every layer.

As for production quality, it’s once again A-1 Pictures and Yuki Kajiura—could a guy ask for more? Honestly, the intense color palette and flowing imagery accompanied by Kajiura’s deeply-felt and haunting main melody brought the story to life. She conveys Satoru’s soliloquy with excellent intensity.

The real question is for ERASED, are you an OP or ED guy/gal. For me, the tune of the ending “Sore wa Chiisana Hikari no Youna” by Sayuri was much addicting and romantic, albeit Sayuri’s voice being a bit on the high and nasally end. Fight me.

With a future thrown into mayhem (Satoru running from the cops and getting into house fires 24/7), ERASED only seemed fun and truly thrilling in childhood; the future seems lost in purpose. Speaking of excitement, where its mystery failed to convince me, its thriller levels were off the charts! It seems every time red flashed across the white 1988 snow, my heart skipped a beat. That is, until you reach the last episode or two.

HERO WEEK SEGMENT: Archetypical Hero qualities represented by Satoru

I’ve taken a quick trip to Google to provide qualities of the typical hero. Let’s briefly exercise each prompt:

  • Unusual circumstances of birth; sometimes in danger or born into royalty
    • Other than the fact that his father is out of the picture, not much can be said for this one.
  • Leaves family or land and lives with others
    • Satoru, as we see it, is on a long journey from age 10 to 28. In the present, he lives by himself with a part-time job and a hobby he wishes to pursue. I assume he moved out not only because he was old enough, but because he wanted to get a job as a manga artist for his hero story, and his career path led him to the city where these kinds of options are more prevalent.
  • An event, sometimes traumatic, leads to adventure
    • The death of Sachiko is the big one, obviously. Satoru lost his one and only crutch supporting him in these seemingly purposeless days.
  • Hero has a special weapon only he can wield/always has supernatural help
    • “Revival” anyone? This is the weakest point, as his power is truly the unexplained supernatural, but all that matters is that he is given a second chance—only he can change fate.
  • The Hero must prove himself many times while on adventure
    • Protect Kayo Hinazuki. Keep Airi out of harm’s way. Prove Jun Shiratori’s innocence. Save Sugita and Nakanishi. Find the murderer. These and many more challenges await Satoru on his rugged journey.
  • ***SPOILERS START HERE***
  • The journey and the unhealable wound
    • Coming in episode 9, Satoru is drowned by the killer, thus becoming ‘erased.’ Though the story proceeds to save his rear with the ‘sudden coma treatment,’ this imprisons Satoru for several years. When he reawakens, he is a changed man—he suffers brief amnesia, but then quickly marks the line between good and evil by pointing out the killer on the cold hospital rooftop. He won’t be able to regain these lost years, but they have changed him for the better, as he is able to see the wonderful lives that have sprouted from those he saved.
  • Hero experiences atonement with the father
    • Upon her sudden death, Satoru melts at being with his mom once again in the past. He uses her passing as a motivator (avengement) for seeking Kayo’s safety, watching over her and struggling against the inevitable.
  • When the hero dies, he is rewarded spiritually
    • THIS is the key one, and tends to affect people’s enjoyment. Clearly Satoru didn’t die at the end, but the part of him that revisited the past and was able to undergo “Revivals” is no longer with him. The traumatic event in episode 9 caused the split in spirit. For his work, Satoru is rewarded with a new start at middle-aged life rife with opportunity and good fortune, contrasting the beginning. But unlike most heroes, Satoru loses his special power, leaving us to assume that his journey wasn’t about a kid saving the lives of many, one about a man seeking redemption through experiencing loss. Because he mentions in the epilogue that he never experienced another “Revival,” we are led to believe that his mission is complete, which somewhat defies the typical hero. He ACTUALLY gets to relive his life, while most retire to death following their journey.
  • ***SPOILERS END HERE***

Good things have been said about ERASED for a reason: Its intense thriller fantasy atmosphere is awesome, the music and animation are top-notch, and Satoru is an exciting main character (voiced by an incredible actor, mind you). Fair enough. The end also gets a lot of slack for being anticlimactic. That I really also agree with. It all comes down to how you interpret the hero’s journey—Was the enemy too easily identifiable, or was Satoru’s reward too gracious? All that can be surely said is that we tend to notice how much we have only once we’ve lost it. In a town where only you went missing, I’m sure I would realize the impact you’ve made.

“Kayo, my fate is my own. There’s no need for you to feel responsible. I’m sure that what’s become of me was a result of something I wanted.” – Satoru Fujinuma

Being entertaining is not the same as being well-written. A solid “Cake (4/5),” ERASED was definitely my favorite from the winter 2016 season, then again I only watched two anime. What did you think of the show? How did you interpret the same issues everyone had with it? FEEL FREE TO TALK ABOUT SOMEONE IMPORTANT IN YOUR LIFE, or how you thought Satoru was a good/bad hero! I want to celebrate the cause with all of you! Until next time, this has been

– Takuto, your host

Just look at how happy momma Fujinuma is. Best mom 2016!

 

“W” Does Not Stand for “Wonder” in Dimension W

A brief, spoiler-free review of the 12-episode winter 2016 anime “Dimension W,” produced by Studio 3Hz, based on the manga by Yuji Iwahara.

Enter the near future – 2071 to be exact – and you’d find a world transformed and reinvented by “coils,” battery-like bolts which tap into the fourth dimension to channel unlimited energy. Though New Tesla energy company’s coils can be bought off shelves, secretive bootleggers would rather sell illegal coils to earn a living in this seemingly Utopian era.

Not if they are stopped by Collectors, though. These individuals hunt down private companies and illegal coils for a bounty, often living reckless and dangerous lives lit by the night sky. Dimension W enlarges the life of Kyouma Mabuchi, a Collector with a pretty scarred past that caused him to detest coils—He refuses to use them for anything, be it powering his car or a gun. On one particular spree, Kyouma runs into Mira, a robot girl who runs on coils like we rely on blood. As Kyouma grudgingly extends his rough hands for a partnership in the biz, the two uncover the truth of this elusive fourth dimension and how its entire foundation might actually stem from Kyouma’s long-lost past.

Looks are deceiving. Much as how Mira (despite being a robot) is surprisingly more humane than Kyouma, Dimension W has the solid setting to create an unimaginable sci-fi story, yet falls short in nearly every department. Namely, it fails to further explain what exactly a “coil” is. We know what they can power (and what happens when they are disrupted), but we don’t know how they work. And for a science fiction series, breaking down what futuristic concept is being introduced should be the first priority. Now, we did get a half-assed reasoning in the last episode, only to find out it was based on a faulty concept all along. Pretty sure that’s not how energy works . . .

Where this anime does shine is in its characters. Specifically, the leads, Kyouma and Mira. The dynamic between them is great, the vintage Kyouma always muttering “piece of junk” rather than the android’s name as if he defies the idea that coils can produce something so human in nature. In fact, he’s like an old man resisting an iPhone because he knows how unprotected technology leaves folks these days. Kyouma’s veteran past may have left him stubborn and grim, but Mira, for some odd reason, is able to break through his wall and find a beating heart under that worn, red happi coat of his. I mean, Mira is adorable as f***, so it makes sense. Over the course of the series, Kyouma will grow to accept and respect this lime-haired heroine, and that development in itself is a huge driving factor for the show.

The actual plot lacks a cohesive run. Dimension W’s first five episodes are an incredible mix of mystery, high-energy action, and wonder (I even thought for a while there the title’s “W” stood as such), but after an intense two-episode story midway, the setting is shifted towards a location rooted in memories of the past – Easter Island – and the plot becomes unraveling the events which took place back during Kyouma’s Grendel days. We seem to have ditched building on the futuristic setting and the ‘wonder’ surrounding the coils for a lame survival battle with a crap ton of new characters with zero background. Like, what? I thought the show was about Mira and Kyouma and their suspenseful jobs as Collectors fighting off the enigmatic masked cyborg “Loser.” This could’ve been the next Psycho-Pass, but instead we got yet another sci-fi with an unmemorable plot! All was especially disappointing considering FUNimation Entertainment’s first-ever assistance/partnership with the show’s production. I was really hoping for a bang!

At least the technical execution was pretty faithful. Very little has come from Studio 3Hz, but the team managed to pull off a halfway decent-looking anime. While watching Kyouma throw his skewers all over the place was amusing, there were quite a few noticeable shortcuts made. One is that on occasion, characters will be zoomed up during dialogue with solid-colored backgrounds behind them. Another was the lazy animation in the last couple of fights, particularly that of with the show’s lame antagonist. Again, I really enjoyed the character designs and the first few episodes. After that, not so much.

What really got me was Yoshiaki Fujisawa’s epic music. You may recognize his soundtracks in Gate, Love Live!, Yuri Yuri, and others. Watching FUNimation’s Production Diaries on YouTube, we got insight into his inspiration for writing not only DW’s music, but soundtracks in general. Really interesting stuff for a music buff like myself.

By now it should be no surprise to you that I was pretty disappointed with this anime, especially after seeing many behind-the-scenes clips and knowing the work that went into the project. When it comes down to it, the plot is the one at fault. Dimension W had great potential, starting off with strong leads and an impressive premise. Once the ball got rolling, all I kept doing was looking back at the previous episodes (well, that and the clock to see how much more time I had to wade through), and I felt the show itself was doing the exact same thing. The conclusion was also pretty lousy, given that I came in wanting to exploit the coil system rather than the scientists who made it. Fantastic start, but a hard flop to the finish.

“I think things that remain even after time passes are wonderful. It’s proof that the people who made them and used them were alive. By holding them dear, I think it makes the present shine even more.” – Kyouma’s wife, Miyabi Azumaya

Enough about being trapped in the past! What did you think of Dimension W? Did you make it all the way through? I know several decided to drop the show, and while I wish I was able to do that, I’m the kind of guy that needs to see things through ‘till the end. My report: Dimension W will be recognized as a “Coffee” here at the café! Not bad, just a bit too bitter for my taste. I’m still catching up on comments from the last review, but let’s talk more about the show down below! Until next time, this has been

– Takuto, your host

 

 

Cowboy Bebop, A Journey of the Blues

A brief, spoiler-free review of the 26-episode spring 1998 anime “Cowboy Bebop,” produced by Sunrise, based on the original story by Shinichiro Watanabe.

Come 2071, planet Earth is not the only home for humans. Most of the solar system has been colonized leaving a densely polluted Earth left behind. With a series of space gates that facilitate quick n’ easy cosmic travel, criminals cower to the deepest corners of space while mafias run rampant in the back alleys of distant planets. The Inter Solar System Police can only extend its justice so far, and as a result outlaw bounty hunters AKA “Cowboys” are deployed to muddy their hands with a huge cash reward dangling in front of their noses.

For cowboys Spike Spiegel and Jet Black, a single woolong (a dumb penny) is enough elicit risking their lives in chasing bounties and hauling dinner. Born as men for the good of the cause, life aboard the Bebop goes south when the ship recruits three new members that will eventually detour its steady course: Ein, the last purebred Welsh Corgi; Faye Valentine, a formidable and seductive cowgirl in her own right, yet currently searching for her elusive past; and Ed, a bizarre lil’ fella’ who knows how to use a computer quite well . . . scary well, actually.

bebop

As the eccentric crew aboard the Bebop get themselves into all sorts of mayhem, we gradually uncover the shady events that brought them all together.

There are two reasons Cowboy Bebop has withstood the test of time. One is that the animation by Sunrise is stunning and artistic, encompassing more meaningful symbolism and well-choreographed action scenes in the first episode alone than what I’ve seen in entire shows as of late! Two is the fact that its episodic rhythm followed up with its smooth flow of fragmented “memories” detailing the characters’ bygone lives is more than well-written. It’s brilliant, mostly because it doesn’t feel artificial; by the halfway point, we feel the passionate weight these characters are dragging with them, and how their past influences their present choices. Though the story doesn’t get kickin’ until episode five, the action-packed opening episodes are an amusing gateway to the show’s darker themes.

Bebop is not, however, a mind-blowing series of bleak revelations, but a journey cram packed with themes that jive with the soul. It is much more light-hearted, with enough emotional weight to rub the heart in a melancholic way—much like warm chicken soup or a deep blues tune would do—yet not enough turn off the viewer. You can feel this impact with the leads themselves, the subtle placing of the classic jazz-inspired episode titles, or the bluesy soundtrack masterfully composed by Yoko Kanno. All three work together to provoke sorrow, joy, regret, reminiscence, and wonder, in a futuristic world driven by detached hearts and jazz music.

Bebop‘s ending, which perfectly captures the nature of the show.

Most of the light-hearted nature of Bebop comes from the goofy or sassy interactions shared among the crew. Spike (dubbed “Cabbage Head” by my sister) is a way-too-lax and easily irritable man with a particularly complex history that frequently bumps heads with the present. His roots to the mafia come back to haunt him (like the mafia typically does), and his development is found in the monumental decisions he’ll be forced to make regarding the safety of the crew—and that of his own life.

Jet is an ex-cop now bounty hunter. ‘Nuff said. If Spike is the ill-tempered dad who always leaves the house for personal biz, then Jet is that mom who A) won’t tolerate your shit, and B) will cook dinner each night if YOU buy the ingredients. Rough around the edges, yet the one with the biggest heart, Jet serves the plot by being restrictor of reckless actions, even though he occasionally loses his temper. He holds Spike and Faye back from doing stupid stuff that could get them all killed, and as such plays a necessary role for this ragtag crew.

Lastly are the two sisters, one a troublesome teenager, the other a weird child. They are the tough-on-the-outside/terrible gambler Faye and the noodly Edward, and are mainly aboard to service the fans (Faye brings the sexy, Ed brings the laughs). While Faye will go on to have a much darker, richer past, Ed is pretty much there for the ride. The two share one thing in common, however, that being this common question burning the at back of their brains: “Why am I here, and where am I going?” It’s a romantic notion of growing up and dealing with acceptance. And that’s why they both work so well in Bebop—it’s the story of finding your place in this huge, cruel world.

Watching Cowboy Bebop is equivalent to revisiting an old website that you used to frequent back in the day, yet haven’t seen in ages. Does it feel nostalgic? Euphoric? A bit melancholic? Perhaps a bit of all three, but one theme Bebop enjoys feeding us is that internet is more than a tool—it can be a place for some, putting literal meaning to ‘home’ page. For me, this online café has given me a place to chat with and meet new friends. For the characters in the anime, the web is a place for an old man to play one last game of chess before giving his last breath, or for a disabled kid to vent his faith by becoming a God himself. It sounds a bit odd, but seriously, how much does the internet mean to you?

You should watch Cowboy Bebop because, in one way or another, it’s the story of our lives. Everything that challenges the Bebop crew and everyone they meet along the way represent a fragment of our deepest worries and regrets. Should you merely enjoy this anime for the comedy, then hey, that’s awesome, it’s got a lot of funny moments! But Bebop sure does have this genuine way of letting you know you’ve reached the end when it comes. With all of the interlaced light-hearted moments, it’s as if the show is reminding us that “Nope, sorry, this wasn’t the show you signed up for—and you know that.” Instead, you’re probably like myself and most Bebop fans, in that once it’s over, you’ll find yourself detached from the solar system, solemnly jiving to The Real Folk Blues.

“Life will challenge you to do things . . . sometimes, you just have to let go!” – Spike Spiegel

However you watch this anime, here’s advice straight from the Host: DO NOT string your viewings out for THREE months! It’s terrible! I endured this journey with my family, and being like all families, it’s hard to squeeze in quality movie time. But we did it, and now who knows what we’ll watch together, if anything. Rated a “Caffe Mocha” here, did you enjoy my review of this classically-acclaimed space western? Also, what’s your favorite aspect of Cowboy Bebop? Should it have lasted longer? I barely scraped the surface to avoid spoilers, but let’s talk about it in the comments! Thanks for reading and until next time, SEE YOU SPACE COWBOY . . .

– Takuto, your host